Email From a LARC Alum

Email From a LARC Alum


From - Mon Oct  2 16:19:57 2000
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Date: Sat, 30 Sep 2000 14:15:53 -0400 (EDT)
From: Erik Touve 
To: ian@NOSPAM
Subject: Hello
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Ian,

I was enrolled in your game programming class way back in Fall of 96.  I've
written you a few times in the last couple of years to keep in touch with my
career.  I wrote the 2d tank game in DOS.  Wow, it's been a LONG time.

I had been working in Dallas with a software company doing healthcare
software.  I was hired right after I graduated in 1996.  I was extremely
boring work, but it paid very well and helped to support my family.  I had
always toyed with the idea of actually becoming a game programmer, but it
was always too far out of reach.  I knew that if I actually was in the
industry I was looking at 60-80 hour weeks and being away from my family. 
That was my main concern - along with a lower salary as opposed to what I
was making at my current job.

I eventually realized that I hated my job (after my 2nd year - I was
employed for 5).  I was extremely dull and I couldn't go on working at a job
I couldn't care about.  I figured that a pay decrease and doing what I
really WANTED to do was the only thing I direction I could follow where I
wouldn't end up in a sanitarium.  Everyone deserves to work at a place doing
something they enjoy.

Well, I finally decided to do it.  My demo (I had been working on it for 2
years) was to the point where I could submit it.  It was a remake of the
previous DOS game but completely re-written in Windows, uses DDraw, DSound,
and DInput. It actually has a built in level editor to boot.  I spent a lot
of time making it as complete as possible - with a single level.

I submitted it to two companies w/ an emotional cover letter.  I got a call
from a company the next day - from Houston.  I interviewed and was turned
down.

I was so depressed I was going to give up.  About that time I got another
call from a company in Austin - Glass Eye Entertainment.  I interviewed and
am currently employed!

I still can't believe that I'm actually making games.  The differences
between a game and 'normal' job are too many.  The most noteworthy are being
surrounded with people with the same interests and desires, and actually
having FUN.  I've been there for 2 1/2 months and actually enjoy GOING to
work!

Our game should be available in November and is published by MicroSoft.
The URL
for the company is http://www.glasseye.net if you want to check it out.  I
think they're doing some work on it to get ready for the launch of the game.
The only other URL is http://www.microsoft.com/games/e3/casino.asp is where
you'll find the E3 coverage on the game.

I got a chance to come into this project 
and have become a valuable team member.  I've been working LONG
hours for about 75% of my previous salary, but it's COMPLETELY worth it. 
I've achieved my goal.  Nothing could be better.

I'm happy that you finally have a book out!  I can't wait to get a copy. 
I'm really glad to see this game class survive.  If it hadn't been for it, I
wouldn't be where I am today!  Keep it up - people need this.

Regards,
Erik Touve


Created for LARC by Ian Parberry, October 2, 2000.
Last updated Wed Oct 11 16:55:33 CDT 2000