"Adventures in ASCII Art" Leonardo, Vol. 47, No. 3, pp. 263-264, 2014.
This is an account of the author’s three-and-a-half decade obsession with ASCII art
in which he progresses from a manual typewriter to computers, pixel shaders, real-time
animation, and a new variant of color ASCII art that can be reproduced on a manual
typewriter using only three or four colored ribbons.
Erik Carson, Ian Parberry,
and Bradley Jensen, "Algorithm Explorer: Visualizing Algorithms in a 3D Multimedia
Environment" Proceedings of the 2007 ACM Technical Symposium on Computer Science
Education, pp. 155-159, March 2007.
Computer science courses have increasingly made use of visualization tools to illustrate common algorithms.
This paper describes Algorithm Explorer, an educational tool designed for use by instructors and students
to examine algorithms in a rich environment composed of 3D data representations,
3D audio cues, and easy-to-use controls. Instructors and students can easily add calls to Algorithm Explorer's
C++ API to their programs to quickly develop engaging visualizations, and every detail of the scene can
be customized as the developer desires.