CSCE 4930/5933 Projects from Spring 2009

Here are some featured demos from Ian Parberry's CSCE 4930/5933 class (Topics in Game Development) in Spring 2009. See LARC webpage for more information about game programming classes at the University of North Texas.

Water

Programmers: Faisal Rabbani, Mary Yingst, William Verhoeven
Comments:Starting with a very simple wave simulation, students were challenged to do better.

Simple Start Point

Can't see the above player? Click here.

First Implementation

Can't see the above player? Click here.

Second Implementation

Can't see the above player? Click here.

Surf's Up

Can't see the above player? Click here.

Level Design

Designer/Programmers: Katina Ferguson
Comments: Here are Katina's Unreal levels.

Can't see the above player? Click here.

Can't see the above player? Click here.

Can't see the above player? Click here.

Can't see the above player? Click here.

Terrain Generation

Programmers: Jon Doran
Comments: Some screenshots from Jon's agent-driven procedural terrain generator.

Can't see the above player? Click here.


Created August 25, 2009. Last updated September 4, 2009