CSCE 4250

Course Description

CSCE 4250, Topics in Game Development, is offered by the Department of Computer Science and Engineering at the University of North Texas in Fall semesters. The instructor is Ian Parberry. CSCE 4250 is part of a Certificate in Game Programming.

This class is for the advanced game programming student at the undergraduate level. We cover a selection of advanced topics in game development, possibly including but not limited to level design, character animation, procedural content generation, shader techniques, and graphics special effects. The class will read and discuss articles from the recent academic and technical literature on game development and related material from relevant computer science areas. Assessment will be a combination of a written project, a programming project, and oral presentation. Undergraduate students will have an opportunity to work on advanced projects with graduate students in Computer Science and Engineering enroled in the parallel CSCE 5265. Students are expected to give a class presentation, write a paper, and produce code in this class.

What's expected of you? You can see some past projects from this class to find out what the students from past classes submitted You can also see a list of alumni who have studied game programming in the Laboratory for Recreational Computing at the University of North Texas.


Created by Ian Parberry, February 18, 2009.
Last updated October 27, 2009